﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

/// <summary>
///  扩展MonoBehavior 
/// </summary>
public class MonoBase : MonoBehaviour
{
    /// <summary>
    ///   定义的一个虚方法
    /// </summary>
    public virtual void Excute(int eventCode, object message)
    {


    }


}
